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Multi-View Reconstruction in-between Known Environments
Stefan Kuhn , Dominik Henrich

Abstract (english)
We present a novel multi-view 3D reconstruction algorithm which unifies the advantages of several recent reconstruction approaches. Based on a known environment causing occlusions and on the cameras pixel grid discretization, an irregular partitioning of the reconstruction space is chosen. Reconstruction artifacts are rejected by using plausibility checks based on additional information about the objects to be reconstructed. The binary occupancy decision is solely performed in reconstruction space instead of fusing back-projected silhouettes in image space. Hierarchical data structures are used to reconstruct the objects progressively focusing on boundary regions. Thus, the algorithm can be stopped at any time with a certain conservative level of detail. Most parts of the algorithm may be processed in parallel using GPU programming techniques. The main application domain is the surveillance of real environments like in human/robot coexistence and cooperation scenarios.

Publication data

Year: 2010
Publication date: 10. March 2010
Place: urn:nbn:de:bvb:703-opus-6619
Source: http://opus.ub.uni-bayreuth.de/volltexte/2010/661/
Project: SIMERO
Keywords (deutsch): Mensch-Roboter-Koexistenz , Mensch-Roboter-Kooperation , Robotik , Sicherheit
Keywords (english): Human-Robot-Coexistence , Human-Robot-Cooperation , vision
Referrer: http://www.ai3.uni-bayreuth.de/resypub/?mode=pub_show&pub_ref=kuhn2010a

BibTeX

@MISC{kuhn2010a,
  TITLE             = "Multi-View Reconstruction in-between Known Environments",
  AUTHOR            = "Kuhn, Stefan and Henrich, Dominik",
  YEAR              = "2010",
  JOURNAL           = "http://opus.ub.uni-bayreuth.de/volltexte/2010/661/",
  HOWPUBLISHED      = "\url{http://www.ai3.uni-bayreuth.de/resypub/?mode=pub_show&pub_ref=kuhn2010a}",
}

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kuhn2010a.MultiView.Reconstruction.inbetween.Known.Environments.pdf   2M   english   PDF   download preprint


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